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    The Future Was Here: The Commodore Amiga (Platform Studies)

    Beschreibung The Future Was Here: The Commodore Amiga (Platform Studies). Exploring the often-overlooked history and technological innovations of the world's first true multimedia computer.Long ago, in 1985, personal computers came in two general categories: the friendly, childish game machine used for fun (exemplified by Atari and Commodore products); and the boring, beige adult box used for business (exemplified by products from IBM). The game machines became fascinating technical and artistic platforms that were of limited real-world utility. The IBM products were all utility, with little emphasis on aesthetics and no emphasis on fun. Into this bifurcated computing environment came the Commodore Amiga 1000. This personal computer featured a palette of 4,096 colors, unprecedented animation capabilities, four-channel stereo sound, the capacity to run multiple applications simultaneously, a graphical user interface, and powerful processing potential. It was, Jimmy Maher writes in The Future Was Here, the world's first true multimedia personal computer.Maher argues that the Amiga's capacity to store and display color photographs, manipulate video (giving amateurs access to professional tools), and use recordings of real-world sound were the seeds of the digital media future: digital cameras, Photoshop, MP3 players, and even YouTube, Flickr, and the blogosphere. He examines different facets of the platform—from Deluxe Paint to AmigaOS to Cinemaware—in each chapter, creating a portrait of the platform and the communities of practice that surrounded it. Of course, Maher acknowledges, the Amiga was not perfect: the DOS component of the operating systems was clunky and ill-matched, for example, and crashes often accompanied multitasking attempts. And Commodore went bankrupt in 1994. But for a few years, the Amiga's technical qualities were harnessed by engineers, programmers, artists, and others to push back boundaries and transform the culture of computing.



    Buch The Future Was Here: The Commodore Amiga (Platform Studies) PDF ePub

    The Future Was Here: The Commodore Amiga ~ The Future Was Here: The Commodore Amiga. Materials to accompany the Platform Studies volume . Exploring the history, technology, and legacy of the Amiga… Posted in News on March 9, 2012 by Jimmy Maher. Long ago, in 1985, personal computers came in two general categories: the friendly, childish game machine used for fun (exemplified by Atari and Commodore products); and the boring, beige .

    Future Was Here (Platform Studies): : Maher ~ "The Future was here - the Commodore Amiga" is neither a dry reference manual, nor a nostalgic fanboy's review of his beloved computer platform at the time of his adolescence. In nine chapters the author covers all important aspects of the history of the Commodore Amiga home computer: The first prototype showcasing the famous Boing! demo on the 1984 WCES and the people behind it, over its rise to success as a supreme gaming machine (especially in Europe) and a video art tool in the late .

    The Future Was Here / The MIT Press ~ The Future Was Here is proof of just how exhilarating Platform Studies can be. Jimmy Maher has the rare talent of writing technical descriptions that are both challenging and accessible so that, at the conclusion of each chapter, one experiences the rewarding pleasure of having learned and understood something new and difficult.

    The Future Was Here: The Commodore Amiga (Platform Studies ~ "The Future was here - the Commodore Amiga" is neither a dry reference manual, nor a nostalgic fanboy's review of his beloved computer platform at the time of his adolescence. In nine chapters the author covers all important aspects of the history of the Commodore Amiga home computer: The first prototype showcasing the famous Boing! demo on the 1984 WCES and the people behind it, over its rise to success as a supreme gaming machine (especially in Europe) and a video art tool in .

    The Future Was Here: The Commodore Amiga (Platform Studies ~ "The Future was here - the Commodore Amiga" is neither a dry reference manual, nor a nostalgic fanboy's review of his beloved computer platform at the time of his adolescence. In nine chapters the author covers all important aspects of the history of the Commodore Amiga home computer: The first prototype showcasing the famous Boing! demo on the 1984 WCES and the people behind it, over its rise to success as a supreme gaming machine (especially in Europe) and a video art tool in .

    Commodore: The Amiga Years - Bagnall, Brian - ~ The Future Was Here: The Commodore Amiga (Platform Studies) Jimmy Maher. 4,3 von 5 Sternen 65. Taschenbuch. 23,20 € Nur noch 1 auf Lager. Classic AmigaOS Programming: An introduction ing Edwin Th van den… 4,8 von 5 Sternen 11. Taschenbuch. 17,32 € Gewöhnlich versandfertig in 4 Tagen. Speedlink COMPETITION PRO EXTRA USB Joystick - Anniversary Edition - Digitaler Joystick mit DirectInput .

    The Future Was Here: The Commodore Amiga: Maher, Jimmy ~ "The Future was here - the Commodore Amiga" is neither a dry reference manual, nor a nostalgic fanboy's review of his beloved computer platform at the time of his adolescence. In nine chapters the author covers all important aspects of the history of the Commodore Amiga home computer: The first prototype showcasing the famous Boing! demo on the 1984 WCES and the people behind it, over its rise to success as a supreme gaming machine (especially in Europe) and a video art tool in .

    » Chapter 8 The Future Was Here: The Commodore Amiga ~ The Future Was Here: The Commodore Amiga. Materials to accompany the Platform Studies volume . Chapter 8. Classic Amiga Games in Action. Imbedded below are YouTube-hosted playthroughs of a few classic games given prominent mention in Chapter 8. Defender of the Crown. Wings. Shadow of the Beast. Lemmings. The Menace reconstruction: If you wish to explore further than the video samples below .

    Platform Studies, a book series published by MIT Press ~ The Future Was Here: Commodore Amiga (2012) by Jimmy Maher. Flash: Building the Interactive Web (2014) by Anastasia Salter and John Murray. I Am Error: The Nintendo Entertainment System (2015) by Nathan Altice. Peripheral Vision: Bell Labs, the S-C 4020, and the Origins of Computer Art (2015) by Zabet Patterson. Now the Chips are Down: The BBC Micro (2016) by Alison Gazzard. Minitel: Welcome .

    Platform Studies / The MIT Press ~ Platform Studies The Platform Studies book series has been established to promote the investigation of underlying computing systems and how they enable, constrain, shape and support the creative work that is done on them. The series investigates the foundations of digital media — the computing systems, both hardware and software, that developers and users depend upon for artistic, literary .

    Commodore: The Amiga Years - Bagnall, Brian - ~ The Future Was Here: The Commodore Amiga (Platform Studies) Jimmy Maher. 4,3 von 5 Sternen 61. Taschenbuch. 22,63 € Vintage Commodore 128 Personal Computer Handbook: 2019 Survival Edition Margaret Gorts… 4,6 von 5 Sternen 22. Taschenbuch. 13,96 € Volkscomputer. Aufstieg und Fall des Computer-Pioniers Commodore: Die Geschichte von Pet und VC-20, C64 und Amiga und die Geburt des Personal .

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    Amiga 1200 Computer - mit Maus, Netzteil und RGB ~ The Future Was Here: The Commodore Amiga (Platform Studies) (English Edition) Jimmy Maher. 4,3 von 5 Sternen 61. Kindle Ausgabe. 16,99 € Weiter. Haben Sie eine Frage? Antworten finden Sie in Produktinformationen, Fragen und Antworten und Rezensionen. Bei Ihrer Anfrage ist ein Problem aufgetreten. Wiederholen Sie Ihre Suche später noch einmal. Alle Produktinformationen Kundenfragen und .

    Amiga – Wikipedia ~ Der Commodore Amiga (spanisch amiga: ‚Freundin‘) war ein von Mitte der 1980er bis Anfang/Mitte der 1990er weit verbreiteter Computer, der besonders in seinen Einsteigermodellen (A500 und A1200) als Heimcomputer beliebt war. Für seine Zeit hatte er ausgeprägte Multimediafähigkeiten und ein leistungsfähiges, präemptives Multitasking-Betriebssystem.

    Amiga - Index ~ Amiga Marketplace . This forum is here so that members can alert other members to Amiga items they've seen on eBay (or other auctions). If you are selling Amiga items on eBay, you might let us know about them here. Likewise, if you're selling Amiga items sans eBay, this is the "for sale" forum. 75654 Posts 10989 Topics Last post by TribbleSmasher in Re: Amiga 1200 Key caps on November 03, 2020 .

    Amiga Explorer - Home Page (amigaexplorer) ~ Amiga Explorer upgrades have always been free, i.e. once you have an Amiga Forever or Amiga Explorer license key, that works with all versions of Amiga Explorer. Main Features Copy data to and from the Amiga, and move, rename, delete, format and examine properties of Amiga files, directories and volumes, through the Windows File Explorer and command-line interfaces

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    Amiga - Wikipedia ~ The Amiga is a family of personal computers introduced by Commodore in 1985. The original model was one of a number of 16/32- and 32-bit computers that featured 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphics and audio over 8-bit systems.

    Amiga 500 – Wikipedia ~ Der Amiga 500 ist der meistverkaufte Amiga-Computer von Commodore.Er wurde im Mai 1987 auf der CeBit zusammen mit dem Amiga 2000 vorgestellt und besitzt ähnliche Leistungsdaten wie dieser. Zielgruppe für den Rechner waren vor allem Privatanwender mit kleinerem Geldbeutel. Zulasten der Aufrüstbarkeit wurde auf ein Desktop- bzw.

    Amiga Forever and C64 Forever 8 Released ~ Amiga Forever and C64 Forever 8 Released. December 31, 2018 - Cloanto released today version 8 of Amiga Forever and C64 Forever, the official Commodore/Amiga preservation, emulation and support suites for Windows. Once again, the new editions are the result of 18 months of development since the previous major version, and now encompass more than 600K lines of code written by Cloanto .

    Video games in the United Kingdom - Wikipedia ~ The United Kingdom is Europe's second largest video game market after Germany and the fifth largest in the world. The UK video game market was worth £5.7 billion in 2018, a 10% increase over the previous year. From this, £4.01 billion was from the sales of software (+10.3% increase over 2017), £1.57 billion from the sales of hardware (+10.7% increase), and £0.11 billion from the sales of .

    Welcome to Amiga Developer ~ During the same year, Amiga was also acquired by A-EON. In the following year, A-EON Technology decided to relaunch the Amiga Developer Network, a longstanding Amiga project with origins dating back to 1997. It is dedicated specifically to all aspects of development for the Amiga computer, past, present and future. The aims were to .

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